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Patch 1.2.3 is Now Live for Expedition 33!

Greetings, Explorers!


We're excited to announce that Patch 1.2.3 for Expedition 33 is now live across all platforms. This update focuses on quality-of-life improvements, ultrawide support, and some much-needed fixes to UI, controls, and world navigation. We've also given some love to our favorite troublemaker, Esquie.

Let’s dive into the changes:



🎮 Steam Deck

  • Fixed backgrounds of various menus not displaying properly on the Steam Deck.


🎮 Xbox Game Pass (PC)

  • PS5 controllers are now compatible on PC Game Pass.


🖥️ Ultrawide Fixes

  • Gameplay no longer becomes zoomed after cutscenes in ultrawide resolutions.

  • Options menu image no longer stretches in ultrawide setups.

  • Combat UI now properly adapts to ultrawide formats.

  • Game will no longer minimize when changing settings in ultrawide.

  • Cutscenes will no longer letterbox in 32:9 aspect ratios.

  • Title screen now launches fullscreen in ultrawide resolution.


🖱️ Mouse & Keyboard

  • Expedition Menu UI button prompts now appear and respond to keyboard input.

  • Mouse buttons no longer become unresponsive after first use.

  • Using WASD or arrow keys no longer hides the cursor unintentionally.

  • Left-clicking no longer prevents menu navigation via keyboard.

  • Mouse input is retained after the first jump counter attack, even with a single press.

🌍 World Map Fixes

Fixed various spots where players could get stuck, including:

  • Between lanterns near Stone Wave Cliff portal

  • On shipwreck near Forgotten Battlefield

  • Rocks and objects between Spring Meadows, Abbest Cave, and Bourgeon encounter

  • Behind ruins at Flying Manor

  • Bridge between Flying Waters and Spring Meadows

  • Multiple rock clusters and tight spots across the world


🐦 Esquie-Specific Fixes

Poor Esquie kept getting trapped! We've fixed:

  • Falling through paint bridges

  • Getting stuck near levitating structures by Visages

  • Movement issues near Flying Waters and Blades' Graveyard


⚔️ Weapon & Skill Tuning

  • Lithelim: Fixed attribute scaling. Initial Vitality scaling reduced from A to C (still ends at S). Luck scaling added, starting at D.

  • Blizzon: Fixed scaling at high levels. Luck scaling reduced from B to C. Defense scaling added, starting at D.

  • Medalum: Fixed third Lumina from doubling all damage—now only doubles Burn damage in Virtuose Stance.

  • Stendhal: Damage reduced by 40%.


🛠️ Other Fixes

  • Stone Wave Cliffs boss encounter now completable in NG+.

  • Journal UI no longer blocks the screen after reading the first one in Spring Meadows.

  • Shooting in Free Aim mode works correctly with worn triggers.

  • Lune and Monoco now spawn separately at the end of their Level 6 quests.

  • Black screen no longer occurs with a certain sleep/leave timing at camp.

  • Fixed issue with repeated cutscenes in Old Lumière causing party split.

  • Updated rolling credits.


🔮 Looking Ahead

This is just the beginning. Expedition 33 will continue to receive updates in the coming months as we address more feature requests, polish systems, and squash bugs.

Tomorrow comes, thanks to you.

 
 
 

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