Why I Became a Game Developer – Krishnamohan Yagneswaran’s Journey
- Krishnamohan Yagneswaran
- 11 hours ago
- 5 min read
Game development is more than just code, assets, or mechanics — it’s storytelling, emotion, and connection. For me, Krishnamohan Yagneswaran, the journey into game development wasn’t a straight path. It began with childhood joys, nostalgic memories, and the inspiring works of legends like Hideo Kojima and Rockstar Games.

In this article, I want to share why I became a game developer, how mobile games and wrestling matches shaped my passion, and what drives me to turn stories into immersive digital experiences.
👾 My First Encounter with Games: A Childhood Fascination
Long before I wrote a single line of code or opened a game engine, I was just a kid glued to the screen — playing mobile games, wrestling games on consoles, and competing with friends and my brothers.
🎮 What sparked my love for games?
Mobile Games: From early Java-based phone games to Android action titles, these quick-play experiences sparked my curiosity and joy.
Wrestling Games with Friends: Playing WWE SmackDown vs. Raw with friends and siblings created unforgettable memories and taught me the value of multiplayer fun.
The Magic of Exploration: Games gave me freedom I couldn’t find elsewhere — from creating characters to controlling worlds.
It was during those fun-filled nights of friendly competition and laughter that I unknowingly took my first steps toward becoming a game developer.
🎬 Inspired by Legends: Hideo Kojima and Rockstar Games
If my childhood games lit the spark, then the work of Hideo Kojima and Rockstar Games fanned it into a fire.
🎮 Hideo Kojima’s Influence
His approach to cinematic storytelling, especially in Metal Gear Solid, left a deep impression on me.
Kojima's games weren’t just entertainment — they were experiences full of emotion, philosophy, and depth.
He blurred the lines between film and games — and that made me think: "Can I turn my stories into games, too?"
🕹️ Rockstar Games’ Impact
Titles like GTA, Red Dead Redemption, and Bully gave me a sense of freedom, immersion, and raw storytelling.
Rockstar taught me how world-building could elevate a game from fun to unforgettable.
The depth of their open-world design became a goalpost for me — not just to play, but to create something meaningful.
✍️ Turning My Stories Into Games
I’ve always loved writing stories — fiction, fantasy, and game plots. But over time, I began to wonder:
“What if my stories could be played, not just read?”
That question changed everything. It shifted my role from writer to world-builder, and gave birth to my game development journey.
🎮 From Stories to Gameplay:
I started designing games that reflect my worlds, characters, and plotlines.
Every game I create aims to make the player feel something — just as I felt when playing Kojima’s or Rockstar’s games.
Whether it’s fear, excitement, nostalgia, or joy — I wanted to give back the emotions games gave me.
🛠️ Learning the Craft of Game Development
Game development is a challenging art form — but I embraced every step.
🧰 Tools and Engines I Use
Unity: My go-to engine for both 2D and 3D projects
C#: The backbone of my scripting work
Blender: For asset creation and custom animations
Notion: To plan, document, and manage my projects
📚 How I Learned (Without a Degree in Game Dev)
Online tutorials on YouTube and Udemy
Unity Learn and official documentation
Game Jams and community challenges
Reddit, Discord & Itch.io feedback
I didn’t wait for permission or a perfect plan — I started small and built up project by project.
🌟 Milestones in My Journey
So far, I’ve:
✅ Published 4+ games on itch.io
✅ Built my own horror, puzzle, and narrative games
✅ Grown a community of players and creators
✅ Combined my love for writing, coding, and game design
Each milestone reminds me why I became a game developer – Krishnamohan Yagneswaran’s journey is not just about making games, but making meaning.
💡 What Drives Me Today?
Game development is no longer just a hobby — it’s my creative mission.
I Create Games To:
🎮 Tell stories that can’t be told any other way
🧩 Solve real-world emotions through game mechanics
🤝 Connect with players across cultures and backgrounds
🌍 Build worlds that reflect both fantasy and reality
🔥 Advice for Aspiring Game Developers
If you're just getting started, here’s what I’ve learned:
✅ Start Simple
Don’t wait to become an expert. Start with small projects and learn as you go.
✅ Focus on Story
Even a basic game becomes powerful with emotion and character.
✅ Be Consistent
Set aside time daily or weekly to build, even if it’s just 15 minutes.
✅ Join Communities
You’ll learn more by sharing, failing, and collaborating with others.
✅ Celebrate Progress
Every bug fixed and demo released is a step forward. Keep moving.
❓ FAQ – Game Developer Journey of Krishnamohan Yagneswaran
📌 Who is Krishnamohan Yagneswaran?
Krishnamohan Yagneswaran is an indie game developer, writer, and developer. He creates immersive, story-driven games that reflect real emotion and cinematic storytelling.
🎮 Why did Krishnamohan Yagneswaran become a game developer?
Inspired by childhood mobile games, wrestling matches with friends, and the storytelling mastery of Hideo Kojima and Rockstar Games, Krishnamohan turned his passion for storytelling into playable experiences.
🧠 What inspires his game design?
Childhood gaming nostalgia
Cinematic games with emotion
Writing fiction and fantasy
Freedom and exploration in open-world games
🛠️ What game engines does he use?
Krishnamohan primarily uses Unity and C# for his games, along with Blender for asset creation and Notion for project planning.
📈 Can anyone become a game developer like him?
Absolutely! Krishnamohan’s journey proves that with passion, practice, and creativity — anyone can build their dream game, even without formal education.
🧭 Conclusion: From Player to Creator
My journey wasn’t defined by textbooks or degrees — it was built on passion, friendships, creativity, and inspiration from legends in the gaming industry.
From playing mobile games with my brothers, to exploring worlds crafted by Rockstar and Kojima, I realized one truth:
If stories can move people, games can transform them.
That’s why I became a game developer – Krishnamohan Yagneswaran’s journey is about using digital art to connect, inspire, and express.
🙌 Support Our Work
If this story inspired you or helped you in any way, consider supporting our website.You can make a donation using the button in the top right corner or by checking the “More” section.
Your support helps me continue creating free, valuable content and tools for fellow creators. Thank you! 💛
Comments